Blizzard Entertainment has completed its acquisition of Boston-based studio Proletariat to bring players to the award-winning multiplayer online role-playing game. world of cans To serve you better.
“Over the next two years, we plan to hire hundreds of top developers to meet the needs of World of Warcraft players. The exceptional proletariat team will be an important part of the talent acquisition effort.”said Bobby Kotik, CEO of Activision Blizzard.
“We put players at the forefront of everything we do, and work hard to meet and exceed their expectations.”said Mike Ybarra, president of Blizzard Entertainment. “An important part of supporting players is supporting our teams and making sure we have the resources to produce experiences our communities love, while giving our teams the space to explore more creative possibilities in their projects. Explore. Proletariat is well-suited to supporting Blizzard’s mission to deliver quality content to our players more often. “.
“We are very excited to be joining Blizzard Entertainment,” Says Proletariat Co-Founder and CEO, Seth Sivak. “Our team has always strived to put players first, and in working with the World of Warcraft team, we have learned that we are fully committed to our commitment to innovation, quality, investment in talent, communication, and true representation – both inside and outside the games we make. World of Warcraft is one of the most influential games of all time and no We can wait to be a part of this legacy and help build a brighter future for Azeroth.”
“We are proud of our partnership with Proletariat as we continue to grow our development team and build to welcome more players into the world of Warcraft,” says John Hyet, general manager of the Warcraft franchise. “We’ve listened to our community and made big changes to World of Warcraft based on their feedback – bringing the talented team in Proletariat up the ranks will allow us to explore more ways we can bring players who call Azeroth home their surprise and happiness.”
Proletariat was founded in 2012 by veterans of the Insomniac, Harmonix and Turbine industries. The team has extensive experience building MMORPGs and includes the previous chief designers of Asheron’s Call, Lord of the Rings Online, and Dungeons & Dragons Online. At Proletariat, the team has run live games for nearly a decade. Recently, Spellbreak, the critically acclaimed battle royale game across action platforms, was released. The studio has a strong presence in Boston.
Proletariat began working with the World of Warcraft development team in May and will be fully integrated into Blizzard Entertainment in the coming months. The addition of Proletariat is another exciting step in Blizzard Entertainment’s mission to support their talented teams creatively and culturally as they build AAA gaming experiences across their iconic franchises.
“Lifelong entrepreneur. Total writer. Internet ninja. Analyst. Friendly music enthusiast.”