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Elden Ring will get ray tracing in the future and issues with saving files will be fixed

Elden Ring will get ray tracing in the future and issues with saving files will be fixed

At long last, Elden Ring is finally with us and when we get first reactions You can believe, then a great experience awaits us. However, this wonderful experience is not yet complete: Bandai Namco confirmed when Update 1.02 That we can expect ray tracing in the game soon:

“The timing of the implementation of ray tracing, which is set to be supported after launch, will be revealed in future announcements.”

In addition, Bandai Namco confirmed in Message They are aware of some issues. For example, performance issues are being addressed on PC and a solution is being worked out to a very annoying issue on PS5 where files sometimes don’t save properly.

About the phenomenon of game data not being saved correctly in the PlayStation 5 version

  • If your PS5 console unexpectedly shuts down while playing or in rest mode, your saved data may not be saved properly.
  • We are aware of the cause of this issue and are working on a patch to correct it, but until the patch is released, please save your game manually by quitting the game regularly.
  • The game data will be saved correctly if you exit the game by opening the system menu with the OPTION button and selecting “Quit Game”, then press the HOME button to return to the PS5 home screen and quit the game application at once.

It is not yet known when all of these things will be modified. Once more concrete information is published on this topic, you will of course read it here.

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