One of my only complaints about the original version of Final Fantasy VII Remake It was the weird hazy texture popup of Cloud’s apartment door in Sector 7. I’m happy to report that these issues have been fixed in the PlayStation 5 version, although Cloud still refuses to close the damned door.
How many minutes was lost last year? Final Fantasy VII Remake Have players waited for Cloud’s apartment door texture to finally be shown? The path to the rickety flophouse room was littered with misty spots that grew sharper as we got closer, so it made sense that the same phenomenon would have left the apartment door looking like smudged shit. Unfortunately this was not the case. The textures were kinda awful, did you make us drink for a while? Final Fantasy VII Remake So psychedelic that we can stare in horror at the ugly reality.
What is this article? Why did the bottom half change color? I have eluded the answers to these questions so far. The door is wooden with a protective metal guard bolted to the bottom, possibly to protect it from the kicks of big, modern, steel-toed boots.
The exterior of the newly renovated/furnished door is even better. It has three metal triangular hinges, the kick guard itself and even a blank name/number plate, in case owner Marley decides to hire an engraver.
Unfortunately, like former Kotaku Writer Maddy Myers noted last year:, the cloud still couldn’t close its doors. He can open it all day, but the opposite eludes him.
We can infer from Cloud’s constant inability to close the doors that the door’s fabric was not a factor in his decision to leave the door wide open. Maybe it’s more than educated. Or maybe he just accepted the fact that it doesn’t make sense because the doors automatically close when he’s out of sight.
Anyway, cheers Final Fantasy VII Remake fans. Our long door-based suffering is finally (mostly) over.
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